Object-oriented programming (OOP) is generally accepted as being far more flexible than other computer programming languages. It is about defining object classes and instantiating objects from those classes. Details:CSharp Schulung(German).
To be able to use OOP you need to know the concepts of Object Oriented Programming.
Class
The primary concept that you will need to learn is called a “class.” A class is a blueprint used to create objects. You need it to be able to create objects from. Remember a class is just template for an object. Used in:Windows Forms Schulung(German).
Object
An object can be defined as a specific instance of a class. It is a collection of attributes and behaviors encapsulated into a one small entity. When a program is executed, objects interact with each other.
Behavior
The behavior of objects is defined in member-functions. For instance, the behavior of a dog is barking, running etc.
State
To define objects we have to define two things: state and behavior. Bicycles have some state (current gear, two wheels) and behavior (change gears, brake) in common.
Abstraction
Abstraction is used to suppress irrelevant details while at the same time emphasizing relevant ones. It is the ability to identify the essential underlying core of a problem.
Encapsulation
Encapsulation hides the behavior of an object from its implementation. Data cannot be accessible to the outside world. Only functions which are stored in the class can access it. The idea behind encapsulation is to keep the data separate from the code. This is sometimes called data hiding. As such, encapsulation is a central principle of good software architecture. A very good way to improve your company’s dotnet skills, is by booking a C++ Schulung(German)}.
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